#ifndef CCHIP_H_INCLUDED
#define CCHIP_H_INCLUDED

#include "CEntity.h"

enum{

    RED = 5,
    BLACK = 3

};

class CChip : public CEntity {
    public:
        int ChipColor;
        bool IsKeyUp;

        CChip();

        bool OnLoad(char* File, int Width, int Height, int MaxFrames);

        void OnLoop();

        void OnRender(SDL_Surface* Surf_Display);

        void OnCleanup();

        void OnAnimate();

        bool OnCollision(CEntity* Entity);
};

#endif // CCHIP_H_INCLUDED
